
Once the signal has been created, and is being transmitted across the network, it needs to have a destination. īeing able to emit a signal is only half of the equation. Place some copper and iron plates in the box, then hover your mouse over one of the circuit network's power poles to view the active signals on the circuit network. Connect the box to the network using a red wire. Practical Exercise #2: Place a storage box near your circuit network. Some examples of signal emitters are storage boxes, fluid tanks, and electrical accumulators. For the purposes of this guide, we'll refer to them as Signal Emitters. Signals can be generated by a wide variety of entities. So for example, a circuit network could carry a signal for iron plates with a magnitude of 300, while also carrying a signal for copper plates with a magnitude of 250 at the same time. A circuit network can carry dozens of signals (each with their own magnitude) simultaneously.

The real magic happens when a circuit network is able to control entities using signals. Just having a network by itself isn't very interesting. To connect a power pole, pick up a red wire, click on one pole, and then click on the pole you wish to connect it to. Practical Exercise #1: Place three or four power poles next to each other, and then connect them together with red wires to create a circuit network. The circuit signals are carried along a red (or green) wire on power poles. You can think of a circuit network as being similar to your electrical power distribution network. In Factorio, all circuits utilize at least one circuit network. They can make your factory smarter, less wasteful, and more resilient to unexpected events.ĬHAPTER 1: Circuit Networks, Signal Emitters, and Signal Listeners But circuits can make your factory run better. You can build a massive, sprawling megabase that launches rockets every minute, all without using circuits. Some people argue that circuits aren't even necessary.

#FACTORIO CIRCUIT NETWORK HOW TO#
Well, this is your big opportunity! I'm going to teach you how to use Factorio circuits in a simple, easy-to-understand, and practical guide. And maybe one day they'll learn how to use circuits. I've seen a lot of people claim that they don't understand circuits, because they're "too complicated" or "too intimidating". Chapter 1: Circuit Networks, Signal Emitters, and Signal ListenersĬhapter 2: Advanced Circuit Networks and Signal BehaviorĬhapter 3: Inserter Behavior and Real-World ApplicationsĬhapter 5: Lamp Colors and Intro to Counters
